![]() ![]() (Keep in mind that artists from many different areas use Blockbench, so provide some context in the meta data) The same applies if it's designed for another specific game. If your plugin is designed for anything related to Minecraft, add one of the tags Minecraft: Java Edition, Minecraft: Bedrock Edition (or Minecraft).If your plugin is created by a bundler, you need to upload the source as well.In order to submit your plugin, you need to meet a few requirements: Check out the webpack_template and the existing source folders to see how to set it up.If you are writing a complex plugin and you are using a module bundler such as Webpack or Browserify, you are required to host your source code in this repository in the src/ folder.This will install the Blockbench types that make it easier to use the Blockbench API. Make sure NodeJS is installed and run npm install in the repository. To develop a plugin, fork and clone the repository.plugins/plugin_id/src/**: Use this directory to store the plugin source, if using a bundler.developers can contribute new versions of the plugin. You can add two types of members: maintainers Can do anything with the plugin, including removing it entirely or modifying the members list. plugins/plugin_id/members.yml: This file allows you to list Github users who have your permission to do changes to your model, without me having to check back with you.To register an icon, set the icon field in the plugin meta data to the file name of the icon. Icons can be either PNG files with a resolution of 48x48, or they can be SVG files. plugins/plugin_id/icon.png or icon.svg: The plugin icon. ![]()
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